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Post by Robman on Aug 26, 2018 21:56:16 GMT -5
That was done for "security/continuity" reasons I guess, anyway... the original post has been updated. There's 2 days to edit posts, not "forever" like before.
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Corvin
Ninja Master
 
Posts: 259
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Post by Corvin on Oct 24, 2018 15:37:30 GMT -5
I just seen that you released an update in Aug last night. Not sure why I haven't noticed. Congrats.
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Mxrtxn
Ninja Master
 
Posts: 344
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Post by Mxrtxn on May 21, 2019 17:38:10 GMT -5
A quick post so you can see I haven´t forgot of this voxel pack:
see ya
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Mxrtxn
Ninja Master
 
Posts: 344
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Post by Mxrtxn on Jun 8, 2019 17:24:21 GMT -5
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Post by Robman on Jun 8, 2019 21:57:04 GMT -5
Nice work Mxrtxn, I have also updated the original post on page 1 with the new download link.
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Post by Ninjakitty on Jun 8, 2019 21:58:36 GMT -5
Lookin pretty good! I really like that special voxel
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Mxrtxn
Ninja Master
 
Posts: 344
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Post by Mxrtxn on Jun 8, 2019 23:45:49 GMT -5
Lookin pretty good! I really like that special voxel I am glad you like them guys. It is always nice to have your support! by the way check the gold members section Ninja, there are more surprises there... See ya
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Corvin
Ninja Master
 
Posts: 259
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Post by Corvin on Jun 10, 2019 22:55:50 GMT -5
I love the blue banner hanging from the pole,..... and all the others as well 
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Mxrtxn
Ninja Master
 
Posts: 344
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Post by Mxrtxn on Jun 16, 2019 17:38:49 GMT -5
I love the blue banner hanging from the pole,..... and all the others as well  Thanks Corvin. Should I refrain of posting the upcoming voxels or you dont mind if I spoil the surprise for you??Thake care
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Post by Robman on Jun 16, 2019 22:33:31 GMT -5
I personally enjoy what you've been doing so far, as always it's up to you. Keep up the awesome work man!
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Mxrtxn
Ninja Master
 
Posts: 344
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Post by Mxrtxn on Jun 23, 2019 14:18:09 GMT -5
Dear friends for some reason I cannot replace the phone sprite with the phone voxel I made for the level Crude Oil of shadow warrior. (pic related):
The number of the sprite is 742 dunno what I am doing wrong as this never has happened to me before.
Any help will be more than appreciated
Mxrtxn
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Post by Ninjakitty on Jun 23, 2019 14:51:13 GMT -5
Pretty sure that's a wall texture, not a sprite. Only sprites can be voxels So, your voxel works as intended, the map was just designed in a different way Looks pretty nice btw 
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Mxrtxn
Ninja Master
 
Posts: 344
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Post by Mxrtxn on Jun 23, 2019 16:03:05 GMT -5
Pretty sure that's a wall texture, not a sprite. Only sprites can be voxels So, your voxel works as intended, the map was just designed in a different way Looks pretty nice btw  damn so I guess the only option would be to modify the map itself right?? Thanks Ninja
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Post by Ninjakitty on Jun 23, 2019 16:53:34 GMT -5
You're welcome I honestly think that's a good idea. It'd be cool if someone were to go through all the map files and correctly rotate all the voxels and add voxels in places like this, maybe make a custom "fixed" SW.GRP
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Corvin
Ninja Master
 
Posts: 259
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Post by Corvin on Jun 23, 2019 21:01:50 GMT -5
It would be best script the changes, and have the exe fix on the fly. This way the original data isn't changed. That is when such an exe is made.
I'd just finish the phone voxel with sides and a back, and use it like that. I think SW lets voxels to be placed on walls.
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Mxrtxn
Ninja Master
 
Posts: 344
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Post by Mxrtxn on Aug 3, 2019 15:28:29 GMT -5
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Post by Robman on Aug 7, 2019 21:32:39 GMT -5
* Link in first post on page 1 has been updated. More excellent craftsmanship
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Mxrtxn
Ninja Master
 
Posts: 344
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Post by Mxrtxn on Oct 26, 2019 18:11:50 GMT -5
Hey there, check the gold section, there´s a surprise for you 
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Post by Terrapin2190 on Nov 20, 2019 3:46:15 GMT -5
Is there an easy way to merge this with Hendricks266's updated HRP? I noticed that in .\highres\sprites\voxels\ within the HRP archive, the voxels are numbered similarly to what is shown in your SWVOXFIL.txt. Is it safe to assume that, if each voxel is numbered appropriately, then placed in this folder, they would sort of 'sync' with the HRP? Or would they need a pointer file of some sort...?
Also, I haven't seen a preview yet (because TinyPic went down D:), but thank you for your work on this project!
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Post by Ninjakitty on Nov 20, 2019 16:56:45 GMT -5
The def file for the voxels has to include all of the voxels you want in game, so u can probably just throw all the voxels from this in with the ones in the HRP and make sure the .def file includes all of them. I would assume this voxel pack has all of the HRP voxels and more, tho, so I would just replace all the HRP voxels entirely
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Mxrtxn
Ninja Master
 
Posts: 344
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Post by Mxrtxn on Nov 22, 2019 21:07:24 GMT -5
Is there an easy way to merge this with Hendricks266's updated HRP? I noticed that in .\highres\sprites\voxels\ within the HRP archive, the voxels are numbered similarly to what is shown in your SWVOXFIL.txt. Is it safe to assume that, if each voxel is numbered appropriately, then placed in this folder, they would sort of 'sync' with the HRP? Or would they need a pointer file of some sort...? Also, I haven't seen a preview yet (because TinyPic went down D:), but thank you for your work on this project! Sadly tinypic got rekt  But you can find some pictures through google, some examples here:       Thanks for your support 
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Mxrtxn
Ninja Master
 
Posts: 344
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Post by Mxrtxn on Mar 21, 2020 17:49:06 GMT -5
Still needs more retouching...  More cool stuff coming soon. 
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Post by Robman on Mar 21, 2020 20:59:29 GMT -5
As usual very cool stuff, Thanks again!
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Mxrtxn
Ninja Master
 
Posts: 344
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Post by Mxrtxn on Mar 22, 2020 10:09:24 GMT -5
Guys if you feel like I am "spoiling" the surprise by posting the "making of" images of these voxels let me know and I will post only the finished ones:  Have fun  Mxrtxn
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Mxrtxn
Ninja Master
 
Posts: 344
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Post by Mxrtxn on Mar 23, 2020 19:07:43 GMT -5
Magica Voxel is amazing, I could edit this old voxel made by the guys behind sw fan addons very fast:  Now needs some minor retouches.
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Mxrtxn
Ninja Master
 
Posts: 344
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Post by Mxrtxn on Mar 24, 2020 20:51:37 GMT -5
 NEW UPDATE! 16 NEW VOXELS, even some for WD and TD expansions!!!*I know. The serpent god corpse still in alpha, it will take more work than expected. Have fun. Mxrtxn
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Mxrtxn
Ninja Master
 
Posts: 344
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Post by Mxrtxn on Mar 28, 2020 12:01:42 GMT -5
Guys in the normal shadow warrior 1997 and in SWP and probably Redux too: You can see the stone button voxel (the one with red light): in the vending machine in Seppuku Station Level 1 also in the Level 12 Bath House in the secret towel. To disable those you can do it in the voxfil.file and add a x or anyother letter to the name of the voxel, so the game don´t recognize it and returns to the original sprite. BTW: With voidSW I have not encountered this problem 
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Mxrtxn
Ninja Master
 
Posts: 344
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Post by Mxrtxn on Apr 11, 2020 18:23:43 GMT -5
Hey guys, can you guess to which levels of Shadow Warrior belongs the following voxel I am working on?:  Have fun! 
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Post by Robman on Apr 11, 2020 22:49:42 GMT -5
Off the top of my head I honestly can't remember but I wonder what Lo Wang did to Link to obtain the Moon Pearl!? hehe
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Post by Ninjakitty on Apr 18, 2020 4:43:53 GMT -5
I remember seeing it in floating fortress I think, not sure
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