Right on Good to see some more work towards the voxels.
The base of the lamp strikes me as a bit large but could just be me. Here is the lamp from the HRP.
While making the voxels I am trying to be the most loyal as possible to the original 2d sprite. Here´s the original sprite and the voxel side to side:
As you can see in the original 2d sprite, the gray base of the lamp is longer in terms of pixels, so when converting them into voxels I had to keep the same proportion as in the sprite.
The black part of the lamp is a pain in the ass to make as it is round and has a diagonal disposition and voxels are square so it will be time consuming as well.
By the way HRP automatically replaces the voxels with the correspondent polimer in case there´s no polimer the voxel stays.
Here´s how it looks so far in the game (pivots fixed, still gotta fix the rotation colors etc etc):
Picture below: This is the same voxel (not rotated at all) in level 2 Zilla´s Construction, unlike in level 1 Seppuku Station the orientation of the lamp looks good. However if I change the rotation so it looks good in level 1 it would look odd in level 2 or other... that is an echoe when making voxels, unfortunately.
Here some more. This is very time consuming so I will take a little break after this...
Side to side with the original 2d sprite (still incomplete by the way):
P.S. I will need some help finding the part of the shadow warrior game code where the candle animation is. So far I made the three voxels of the candle animation, but I cannot make an animated candle voxel animation like the ripper heart voxels...
Harbek: Robman, i responded in the subject "Help setting up ProAsm SWP"
Mar 2, 2019 7:00:41 GMT -5
Robman: I would assume you have the sw.grp file in the swp folder? What version of swp are you using? Try 4.3.3 and 4.3.2. I'd really love to be of some help but I don't use win10 and haven't done any gaming for a few years now.
Mar 2, 2019 13:07:24 GMT -5
Robman: I wish others would chime in with their knowledge to help you out.
Mar 2, 2019 13:07:50 GMT -5
Ninjakitty: Win10 sucks, I don't use it so I can't really help. They need to go back to properly testing before releasing. I also wouldn't mind if they'd make the design a lot less simplistic.
Mar 3, 2019 1:39:15 GMT -5
Robman: Right on, I think the guy "Myhouse.map" does that info breakdown.
Mar 7, 2019 0:06:13 GMT -5
Mxrtxn: new voxel from duke 3d to sw check it out
Mar 31, 2019 18:31:26 GMT -5
Robman: There's been some spring cleaning. The SW 2013 and 2016 sections are gone after having zero usage over the past 2 years or more. Oh... and sign the Guestbook if you haven't!
Apr 3, 2019 21:37:13 GMT -5
Mxrtxn: Lol gonna miss both Robman
Apr 7, 2019 19:09:59 GMT -5
Mxrtxn: By the way just found an interview with the voice actor behind Lo Wang. Check the forum!
Apr 7, 2019 19:10:32 GMT -5