Everything Else...

Status    Subject Created By Replies Views Last Post
Thread  
New!BookmarkLockedFalling Computer Hardware
Pages:
Robman 37 1,882 by Robman
Oct 24, 2018 18:34:54 GMT -5
Thread  
New!BookmarkLockedFalling Music
Pages:
Robman 38 1,030 by Corvin
Mar 28, 2018 23:44:18 GMT -5
Thread  
New!BookmarkLockedFalling SWC Front Page
Corvin 2 353 by Corvin
Oct 23, 2017 21:14:31 GMT -5
Thread  
New!BookmarkLockedFalling Forum Themes
Corvin 6 419 by Corvin
Aug 17, 2017 16:08:35 GMT -5
Thread  
New!BookmarkLockedFalling Requests for the site (+ SWC Analytics)
scirmast 22 1,414 by Robman
Jun 27, 2017 1:25:34 GMT -5

Legend

Thread Announcement Sticky Locked New! New Poll Bookmark

Board Information & Statistics

Board Description
Everything Else
A Place For Random Topics.
Board Statistics
Threads and Posts
Total Threads:5
Total Posts:110
Members
On This Board
You cannot create threads.
You cannot reply to threads.
You cannot create polls.
Members Online
Users Viewing
0 Staff, 0 Members, 1 Guest.

Shoutbox

Ninjakitty: wait but then how do you see the roof of the big dojo place in woods of the serpent Jul 17, 2020 1:02:14 GMT -5
Ninjakitty: Ok so Jul 17, 2020 1:15:39 GMT -5
Ninjakitty: You can see the floor of the top level from the other level, and you can see the ceiling of the bottom level from the other level. The thing is that if you do that, you cannot see the top level from the bottom level in the sector in which you can see the Jul 17, 2020 1:17:42 GMT -5
Ninjakitty: floor of the top level Jul 17, 2020 1:17:49 GMT -5
Ninjakitty: And vice versa Jul 17, 2020 1:17:54 GMT -5
Ninjakitty: So in other words, it only works if you're keeping the player on one level, glitches will be noticable if they can go between both of them Jul 17, 2020 1:19:20 GMT -5
Robman: and thus the essence of swbuild. You can do it...but there's almost always a catch. Jul 18, 2020 20:42:26 GMT -5
Ninjakitty: Oddly sector objects on one sector over/under another sector will drag sprites from the other sector Jul 27, 2020 20:16:26 GMT -5
Ninjakitty: It's not even inside of the sector object's lines vertically Jul 27, 2020 20:21:03 GMT -5
Ninjakitty: Sector objects are officially weird as hecc Jul 27, 2020 20:23:40 GMT -5
Ninjakitty: Ok so any sprites in the bounding box defined by the bounding sprites will be carried along, even if they're in a different sector entirely. Also if you use a wait for event track, the object will actually go PAST that track sprite tothe next one THEN wait Jul 27, 2020 20:24:50 GMT -5
Ninjakitty: There's something special about all of the official Shadow Warrior maps. Like, they just work. The theme, the layout, everything. Some masterminds knew exactly what they were doing, and I can't quite replicate it. Jul 28, 2020 15:01:45 GMT -5
Ninjakitty: They're honestly creative as hell, very imaginative but they still feel somewhat grounded in a really cool reality. Jul 28, 2020 15:02:23 GMT -5
Ninjakitty: Haven't seen any fan-made maps replicate this either Jul 28, 2020 15:02:42 GMT -5
Ninjakitty: I should make it so that if you kill all of the crabs Zilla himself will spawn in the map and try to kill you Jul 28, 2020 19:18:10 GMT -5
Robman: The official maps were indeed special :) Jul 28, 2020 20:26:11 GMT -5
Mxrtxn: The forum was down some minutes ago. Got scared :o Aug 1, 2020 11:03:19 GMT -5
Mxrtxn: More cool stuff for the next update: steamuserimages-a.akamaihd.net/ugc/1458555968761375457/F93DA6FD308BA6CFD95EC403F26CDC4A10483E4C/?imw=1024&imh=575&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=true Aug 1, 2020 12:39:43 GMT -5
Mxrtxn: NEW VOXEL PACK UPDATE!!!! Aug 1, 2020 20:48:20 GMT -5
Robman: Nice barrels :D Aug 1, 2020 23:12:17 GMT -5
Shout as:
Refresh
  • Bold
  • Italic
  • Underline
  • Strikethrough
  • Link
  • Insert Smiley
0/256 Send Cancel