Post by Whirledtsar on Feb 11, 2021 23:21:43 GMT -5
Hello everyone! I just joined but I have been a SW fan for years and a Build mapper for about a year. Recently I decided to take the cut maps from the 95-09 SW beta and update them to work with the final game.
E1L3: This level was very unfinished and had a simple layout compared to retail levels, but had some cool ideas. It's still fairly short & simple, but I added some new rooms & effects and reworked progression. Has about 45 enemies and takes 10-20 minutes to beat. It is confirmed to work in VoidSW, Redux, and BuildGDX. However, GDX is somewhat laggy, which is strange considering how small it is.
E1L4: This level was much more complete, but still needed work. It's a bit longer than L3, with ~65 enemies. Tested on VoidSW.
Welcome to the forum! Great to see another SW mapper around here, heck it's nice just to see some new posts here and congrats on finally pushing this forum to 100 registered users! Considering this forum in its current form has been up for 16 years, that's pretty sad lol.
I remember perusing the beta and shareware files and poking around in this one, there was a time I wanted to restore all the beta/share maps to retail v1.2 usability but after "completing" just 1 of them, that was enough for me lol, I added that map to my SWC20 add-on but I must say it's one of my least favorites that I've done. Lots of share/beta maps can at times be left up to the current map maker to guess how the map was to flow and function as in some iterations, the coding/tagging system was different.
I've added your files here to the forum for redundancy and will add your map to the "New Maps made after 2010" section of the SWC website soon.
Post by Whirledtsar on Feb 12, 2021 22:54:12 GMT -5
Hi Robman. I plan to do the remaining maps in the 95-09 beta except for the one that eventually became Monastery (since 3DR already finished it). This one was pretty unfinished and needed a lot of my own ideas. But the next one is in a more complete state so it doesnt need as much added. Which map did you do for your addon?
Robman: Nah, this is hosted for free, just my time creating and moderating and maintaining is involved. I think this version of the forum was made in 2005. The SWC website in 1999.
May 21, 2023 17:52:26 GMT -5
Robman: If some months it's ad free here, I'd have paid for that. And yes, I loved SW so have enjoyed unofficially playing and supporting it for 25 ish years.
May 21, 2023 17:54:15 GMT -5
Mxrtxn: browneyebilly, hi there, I just wrote a reply so you can insert your voxels into the game. I just happen to check this site after many months and saw your question. I am mostly a voxel artist so to speak any doubts about map making "per se" are better
May 22, 2023 19:53:26 GMT -5
Mxrtxn: replied by Robman, due to the fact that he has made many many maps, even a MOD for Shadow Warrior. By the way, there´s a discord of this community too. Take care and good luck.
May 22, 2023 19:54:21 GMT -5
Mxrtxn: Brownney you can´t take palette file directly to magicavoxel that´s why I used that screnshot of the colors when using magicavoxel. In Slab6 is were you do the real conversion of the colors of the voxel using the pallete file of SW.
May 22, 2023 19:56:05 GMT -5
browneyebilly: hey Robman do u have a list of all the shadow warrior stuff you've finished working on and released? I'd love to check out any of thew single player stuff you may have made.
May 28, 2023 21:47:41 GMT -5
Robman: The SWC20 addon has pretty much most of it, found on the maps page.
May 31, 2023 8:34:49 GMT -5
zillamook: Does the download of the deadly kiss assets include the maps from both Joe Wilcox and Crista Forest's data?
Jul 18, 2023 11:58:19 GMT -5
Robman: I have no idea
Jul 18, 2023 13:27:28 GMT -5
Robman: But it's available over at rtcm
Jul 18, 2023 13:28:26 GMT -5
zillamook: It looks to be only the data shared by Joe earlier than the 30 maps from Crista, which is unfortunate. There were 30 other maps apparently.
Jul 18, 2023 15:30:02 GMT -5
zillamook: Oh well, it's good that DK is available in any form. Just basic interpretation skills easily show that the "restoration project" post indicates how low of priority the project has been from the first minute.
Jul 18, 2023 15:30:50 GMT -5
zillamook: Meaning they'll sit on the thing while working on 2+ year long DLCs, after which they'll put other things ahead in priority anyway.
Jul 18, 2023 15:32:09 GMT -5
Robman: It's definitely good that SW fans have access If you're a fan... you're niche enough and withholding content is very poor taste.
Jul 18, 2023 16:05:41 GMT -5
zillamook: Yep. And hopefully one of the stooges sitting on the other assets will wake up one day and release the other assets.
Jul 18, 2023 17:30:28 GMT -5
nutella2006: Hello, does anyone know where I can install the SWP editor?
Sept 4, 2023 18:32:52 GMT -5
jewballs: I come here to make robman a happy man
Oct 18, 2023 3:32:48 GMT -5
Robman: Mission accomplished
Oct 18, 2023 8:21:09 GMT -5
Dec 1, 2023 15:46:00 GMT -5
1hunglo: where all the SW players at?
Dec 6, 2023 18:56:20 GMT -5