Here's the old RTCM thread about this DK stuff (Just thought I should repost it)
The Shadow Warrior Deadly Kiss Add-on?
Postby Corvin » Mon Mar 06, 2017 10:57 am
What about the deadly kiss tc for Shadow Warrior that Hendricks said he has one more person to contact before to see if they have any data?
I'd have to recheck my notes, but It's been a few years I think since he announced that they where rebuilding it into a playable format.
-Corvin
Re: The Shadow Warrior Deadly Kiss Add-on?
Postby Robman » Mon May 01, 2017 3:44 pm
I spoke to Hendricks and he said they don't need to contact that person anymore, so it's just up to the guys who are working on it to finish it up.
Shadow Warrior Central
Re: The Shadow Warrior Deadly Kiss Add-on?
Postby Corvin » Sun May 21, 2017 4:13 pm
From what I remember all they had where some miscellaneous art and all the maps, even if some where WIP. They didn't have any media content, apparently the in game videos or whatever where lost.
They can at least just post what they have as a set of maps w/the art as a download file archive like 3DR released Wanton Destruction. We don't need any fancy newbie stuff, like an installer or steam mucking up the set, when all you have to do is dump the art and maps into the SW directory. That steam doesn't do anything for the normal people that have the game from off the shelf either.
If I knew what I know now; they should have posted the assets as soon as they got them in the condition they where in when they received them, and let the community modified the maps/art, and fix them up. All this waiting is BS, how long has it been anyway, more than 5 years? Maybe where waiting because they want to tweak the maps and supersede the credit for the work. I hope they have the actual original names of the mappers and artist included with the archive when they finally do release it.
But then again who knows what they are up to.
-Corvin
Re: The Shadow Warrior Deadly Kiss Add-on?
Postby Corvin » Thu Jun 08, 2017 7:53 am
Wow, I was just talking about getting the assets out to the community and now they are available for download.
At least it's not in the clutches of those guys anymore, there known to not share anything with the community.
It's downloadable now in several locations! (Check your games community forums for links) Including RTCM, check my news posting on the main page for a link.
The download is about 30 megs 7zipped (and 75 megs zipped.).
-Corvin
Re: The Shadow Warrior Deadly Kiss Add-on?
Postby LeoTCK » Sat Jun 10, 2017 1:47 pm
They were up to no good and silently banned me. They kept clouding and scheming all the time, I pushed them to make that public thread on duke four. I saw the message from Wilcox, he didn't say it exactly like Hendricks said and that was really more than 7 years ago now I believe. It's amazing.
That deadolon guy who was supposed to work on maps and didn't yet kept saying something about plan this plan that. He acted like a complete robot. I had some sympathy for Hendricks, but now I see him as deluded autist.
Of course out of process of elimination I must have been the guy who leaked everything to corvin. Fact is, Corvin and me didn't have contact until now, he had no clue who I was.
I initially assumed the first map was worked on but I was wrong because I missed that the Deadly Kiss archive had modified $whirl.map which was the dk1 map...
Moreoever, I recovered with Delacroix help the original archives from Crista forest and it was Robman's forums where I first announced this before getting to know that Hendricks had this and they forbid me to share it and make it non public. I complied because I thought that they would release it soon or at 2013 at latest. All those promises went nowhere. All that was done was mundane sprite work and some modified lo wang voice which sounded like on hellium and was terrible.
Crista herself left in disgust after seeing how "pully" the team was and assuming. She did speak directly to Delacroix even though my first attempts went at Crista. I also helped the team of the DK restoration by hunting for contacts and asking friends in the industry for some...
So in the end they got more names of people who worked on it even.
I was also in practice the only person on the team who thoroughly betatested it, posted screenshots and more on both duke4 and 3drealms and also did cooperative playtesting. I don't think they ever did anything with that knowledge, because the images have way expired by now and they didn't work on the maps at all since.
I explained a great deal of things on duke4 and in the end let my BF take over and post, especially when they started throwing posts to retardation station.
At least Hendricks stayed honest for most of the time, but he clearly doesn't think clearly in that team of his. Not sure if it's all even his fault given everything.
Re: The Shadow Warrior Deadly Kiss Add-on?
Postby LeoTCK » Sat Jun 10, 2017 1:55 pm
The first time I realized something wasn't right was when how greedy they got about the upcoming steam rerelease and that they will make it tied to the steam only. I disliked that idea, especially given the promises made early on, but that was before the Devolver time but IMO it should be released just as the other two were, and get rid of the steam monopoly. Hendricks only became greedy when the steam only stuff became, having been programmer on megaton etc.
Because I saw the released of SW betas, I went to duke4 again and inquired about DK. Hendricks went berserk about Robman and told me to not harangue him in public and that Robman doesn't need the validation. I did see a point in making the thread however and I told him if he wants to get rid of people like Robman, he should honestly make a thred on the forums about it. Only then he complied.
I also tried to get Hendricks to get me the Duke Nukem betas as well, because he's got them and all. I never got the material not even with shadow warrior or wahtever and gave up on it, because of NDA claims and who knows what and he refused to let me speak to persons who could make it legal for me even. But we all know that Hendricks never spoke the full truth because he so much wants to hold on to what he has so he was "clouding" again...
They also have more content like source codes/design docs for many of the released betas and some unreleased ones as well. Before the word about the leak got out we almost got them to compile one of the beta exes to try with the late 1995 prototype that cannot be run yet. Given what happened and their attitude I'm not sure if they'll do it now.
Additionaly they claimed that because of whoever leaked it or because of people like me, the developers won't trust anyone from the community again...well they won't trust THEM as I pointed out.
They try to deflect blame so hard onto random people who really care about the game. I also pointed out that I had my stuff also leaked, for example I planned a clean release of Unreal PSX raw content but someone else put it out by himself. It wasn't the end of the world and most of the time I had my developeemnt public as long as I could afford it. It was the complete opposite of what the DK restoration team tried.
Re: The Shadow Warrior Deadly Kiss Add-on?
Postby LeoTCK » Sun Jun 11, 2017 11:07 am
Sorry for third post in a row. I wanted to talk about about what their plan is and what I think the game should be like instead. Not sure if the final boss was supposed to look like Zilla but since its original story it can get away with it more than if lo wang was the character and he could escape again, but given that the story was published and mentioned other character than zilla - a story they don't want to keep - check the duke4 thread for links from Hawke via wayback machine. I can assume different look was planned.
I don't agree with the assesment that the mamano enemy should be removed or completely reworked - there are two diff versions already one original one and one from the crista files and some wip stuff. They want to rework this enemy completely and only keep the ninjas as far as I know.
They also want to bring in silencer uzis from the betas and what not, putting up even more-to-do on their list and they'd like to ignore the telamon.map which to me seems like is a second secret map. Currently there's even secret lacking to the first secret map and the first secret map can only be finished with god mode on due to explosions during the escape sequence immediately blasting you in face when you pull the lever. It can be ended, but it cannot be finished without cheats and there are bugs obviously.
I think for the real community version as much should be preserved from the original art and work as possible, including the red polish hands.
The telamon map doesn't seem to be from twin dragon or so which was hendricks' theory and he had someone else from the team to go and verify it (why? is he too lazy to do that himself?)...
Crista only had WIP stuff from TD in of her own work and not of the others...
Re: The Shadow Warrior Deadly Kiss Add-on?
Postby LeoTCK » Mon Jun 12, 2017 8:55 am
I've just been hacked on my primary "site", password changed and everything and who knows what else. I was just about to change a couple of things upon request. You realize I can only link Hendricks and co to this event and that this act is utterly beyond decent.
Re: The Shadow Warrior Deadly Kiss Add-on?
Postby LeoTCK » Tue Jun 13, 2017 11:10 am
I cannot be sure when the hack started, it might be a bad coincidence but there's tons of data someone could have just grabbed and leaked too.
All of the site has been compromised including general uploading accounts and sending email says those accounts don't exist anymore.
Re: The Shadow Warrior Deadly Kiss Add-on?
Postby Corvin » Mon Jun 19, 2017 2:21 am
So your the person they used to get the other DK game data for them...(can your clarify?)
(Your first introductory post, it's a little cryptic or lacking but the others are better written.)
-Corvin
Re: The Shadow Warrior Deadly Kiss Add-on?
Postby LeoTCK » Mon Jun 19, 2017 5:35 am
Corvin wrote:
So your the person they used to get the other DK game data for them...(can your clarify?)
(Your first introductory post, it's a little cryptic or lacking but the others are better written.)
Yes, technically one of the two persons. Delacroix managed to convince the level designer in the end, not me. I didn't get the responses from her in the end so it went rather one sided from then on, but I was crucial in finding the connections.
Either way we two had it at first, then I went to shadow warrior central, you can still find my old post in there. Meanwhile I got in contact with Hendricks and co. and I had to take extra steps because it was agreed the files would be hidden since it looked like the team was on its way to release stuff very soon.
It turned out to take about 6 more years until today, and they still didn't do a single map change, no matter how detailed and professional my testying turne out to be. I was invited to a private 3drealms section where I continued my testing.
They credit anyone who was on the "team" with testing but I did most of the work noting it all down and showing screenshots. It just went to waste and now the screenshots don't work anymore.
I even had a co-op session with a trusted source, nobody of them did that yet afaik. It seems like something waiting on the shelf for so long and collecting dust.
I started agreeing with Robman and all because of this. Honestly even with my broken finger I end up doing more work on my own project than they collectively did for 6 or 7 years.
EDIT: Also, she never responded back to the team after they invited her in. They didn't seem trustworthy enough for her to bother with them or seemed too annoying or something. She came to take a look and that was it.
Re: The Shadow Warrior Deadly Kiss Add-on?
Postby Corvin » Mon Oct 23, 2017 6:05 am
I know this is old news. But still interesting how some people behave. Its a shocker to me anytime that 'circle' causes problems.
Anyway more information on the Deadly Kiss assets and playthrough maps can be found at:
swcentral.weebly.com/news/deadly-kiss-assets-leakedand
in Robman's Forum at SWC.
swforum05.proboards.com/-Corvin
Re: The Shadow Warrior Deadly Kiss Add-on?
Postby Robman » Tue Oct 24, 2017 3:07 am
Thanks for the links Corv
And a big thanks for having the balls to host the files!
The SW betas and Deadly Kiss belong in the hands of the fans, some may not know or appreciate what had to go on for them to be made public but sites like RTCM need to be around to keep some of the "others" honest.
Shadow Warrior Central
Re: The Shadow Warrior Deadly Kiss Add-on?
Postby Corvin » Sun Oct 29, 2017 7:17 pm
I'm just pointing to where the good information is provided,
it helps out everyone in the long run.
I hear you on the rest.
-Corvin
Re: The Shadow Warrior Deadly Kiss Add-on?
Postby LeoTCK » Tue Apr 20, 2021 4:15 pm
I have some news regarding this. I did manage to contact a few people about the Deadly Kiss addon still. I had most succes with Ken Post, I am revealing it here because I don't want to go to my grave having this information. Ken had Deadly Kiss but in a storage states away and couldn't get it(then the lockdowns and all) and was struck with some personal disasters since.
He told me that he made sound files for the pack too and that Roger Tweedle's work is there too on the cutscenes. He told me Joe Wilcox must have swapped the files at the time by accident, there wasn't such strict control after all and I guess Wilcox was still unexperienced back then. Even though Wilcox didn't have it in his "master copy" that he shared with Hendricks and co. it was existing.
Thus all their claims of non existance were false and further prove my position. They have me "Banned Traitor" on the site and spreading those lies about me. I don't get how they can be popular when they betrayed the community and talk nonsense. As I said before there was nothing that Joe Wilcox said that would prevent the files being shared and when we contacted Crista that was kind of the point too, to get it out there no matter how incomplete. But then Hendricks went in. I was technically in violation of unrealtexture's policy when he forced me to hide the files. Which also brings me to interesting thing, robman had those files way before too even from when I hosted them briefly on unrealtexture.com before they were hidden. He had already downloaded them back then I believe and what Crista had was mostly identical to wilcox's files except the arts files were different and contained a little less graphics and some level differences but she had a lot more work in progress content there which is interesting historically.
So how dare they treat me like trash when I was the main driving force back then?
I did all the co-op testing and not them and was precise with locations and screenshots. They didn't care. They never cared.
It was trivial to do those map changes, I could have done it even, I was about to try and learn build but they didn't find it necessary for me to do it.
I have done tons of doom map editing and unreal, so such changes would be trivial thing to do.
They never cared trying to contact more people further either. I believe I now hold the score of speaking to more people of the original team than they ever did, even though they are in the position of PRETENDING they have the rights to everything and only they can do the releases. Thieves that's what they are.
Re: The Shadow Warrior Deadly Kiss Add-on?
Postby Corvin » Sat May 01, 2021 7:59 am
I'm not brushing off your post or anything, but I always wondered, are there Credits(a list) for Deadly Kiss pre-havoc?
All I have is Simply Silly / Silly Soft. (Same single person I think; Joe Wilcox. Who did other things for BUILD Games besides this DK TC).
But of course there where others back in 1998 or when ever.
-Corvin
RTCM
Re: The Shadow Warrior Deadly Kiss Add-on?
Postby LeoTCK » Wed May 05, 2021 7:52 am
Yes there was a list, but it wasn't 100 percent complete, Ken Post wasn't listed because what Hendricks and co. got didn't include his stuff. It must have been done pretty late in the projects' run as he did sounds for Twin Dragon as well I believe.
hendricks266.duke4.net/special/dk_credits/He lists me as LeoTCK/Traitor now. I wonder why Delacroix never got suspected of anything though, it was him who told me to unhide the files on Unrealtexture, even though due to account details change that I assumed was done by hendricks hacking the site (I didn't really confirm that, however this claim has about the same basis as me being the traitor on his basis) but I couldn't do it even if I wanted as unrealtexture was unacessible in practice with the logins.
And as I said I did all the coop testing that they didn't bother doing so I think I deserve more credit than I got.
And given Delacroix's past leak record and him leaking stuff all the time behind someone's back, I find it surprising that it didn't occur to him the possibility. I am not saying this is the case but he clearly tried to have his hand in this whole thing and if I had indeed unhid the files as he asked me then I would have been the traitor for sure, even if its post-events stuff. So hendricks story would have held much more. Of course now it is completely irrelevant and the files have been shared around (which they should have been in the first place and is a reason why Crista got it on it, so really who's the traitor again?)
EDIT:
I wanted to explain this further now that I realize I forgot. That lists fails to list Crista for some additional art/textures that she did as well, in the end it doesn't list every member contributing exactly what, something that at least in LI they did correctly.
It also lists a lot of level designers but I doubt all of them worked on it in the end.
More later..
Re: The Shadow Warrior Deadly Kiss Add-on?
Postby Corvin » Sun May 16, 2021 5:07 am
eh, That link goes to the thug hosting site. I can't always get there.
Thanks anyhow.
-Corvin
Re: The Shadow Warrior Deadly Kiss Add-on?
Postby LeoTCK » Sat May 29, 2021 3:52 am
This is the list:
-----------------
SHADOW WARRIOR: DEADLY KISS CREDITS
Deadly Kiss
Project Lead, Original Concept
Joseph Wilcox
Game Art
Andre Lowe
Level Design
Jason O'Connell / lvlmaster
Matt Harris / MattCake
Ryan Isenberg / Tagg94
Jim Semkiw / Ironman
Scott Haslam / Dagger
Crista Forest / CDWarrior
Krystian Palys / Blade
Cho-Yan Wong / Tempest
Doug Murphy / NukeDukem
3D Modeling
Roger Tweedie / Pistonhead
Deadly Kiss Restoration
Project Lead, Research & Development
Evan Ramos / Hendricks266
Game Art
James Manning
Michael Gallagher / Mike12
Level Editing, Research
Jarmo Kylmäaho / Daedolon
Research & Communications
Devon Lewis / Nacho
Daniel Hawke
LeoTCK / Traitor
Victor Delacroix
Special Thanks
Bryan Turner
Joe Siegler
Sam Schultz / Lunick
-------------------------
Additionally now Joe Wilcox posted on the site as pointed by Robman, basically saying legally speaking it was ok to share the files in 2007.
Still, yes terminx, jimmy and even hendricks showed abusive behavior but I do not agree with what happened on either side unfortunately and I don't really believe that the ends justify the means. I am sick of being a pawn in someone's game no matter the intentions and thus I am quitting. Goodbye.
[END]