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Post by Cagey Bee on Jun 18, 2006 9:40:43 GMT -5
I'm having serious problems with both the Wanton Destruction and Twin Dragon add-ons for Shadow Warrior. SW version 1.2 plays perfectly on my Win98SE PC. The only patch I have installed is Ken Silverman's "Echo crash" patch. However, with the add-ons, anytime Lo Wang jumps into deep water and I press the "down" button to go underwater, the game crashes. Does anybody else have a problem like this? Any suggestions?
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Post by Maren on Jul 31, 2006 13:54:46 GMT -5
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Post by SW Fan on Apr 18, 2007 0:41:45 GMT -5
Where did you get twin dragon?
I've been searching for it... forever!!!
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Zaero
New Member
Posts: 5
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Post by Zaero on Nov 29, 2014 10:39:32 GMT -5
I've a problem with map names. I use Wanton, Twin, Last Warrior etc - all have swcustom.txt inside grp. The file has all the level names included. Why I do not see their proper map names when I switch to map view during gameplay??
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Post by Robman on Nov 29, 2014 21:59:52 GMT -5
The maps in those add-ons are named the same as the stock maps so the game handles them correctly with cut scenes and map order.. boss meters and such as far as I know.. using the swcustom file you can give the maps different in-game names however.
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Corvin
Ninja Master
 
Posts: 259
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Post by Corvin on Nov 30, 2014 20:29:49 GMT -5
I know very little, perhaps the swcustom.txt is suppose to be in the root directory of the game, rather than in the grp. Assuming your using one of Proasm's custom mods.
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Zaero
New Member
Posts: 5
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Post by Zaero on Dec 1, 2014 3:39:35 GMT -5
Yup, I know Robman, but as I said every addon I use provides the swcustom.txt with proper map names included. Tried the way Corvin mentioned (swcustom extracted to the main directory) with no effect. In fact I've made a grp file (with Wanton Destruction monsters only - ART and VOC files - no levels etc) and loaded it with vanilla campaign - no level names either. Isn't that strange? PS. Yes, I use SWP 4.3.0.
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