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Post by Robman on Mar 27, 2015 4:46:10 GMT -5
At 4:20am(EST) today, Frederik Schreiber CEO of Interceptor Entertainment(the company that recently acquired 3drealms) announced the potential creation of a new build game!
Here's what he has to say:
"Are you experienced with Build Engine? We're looking for Artists, Level Designers, Game Designers, Animators, Programmers and Techincal Artists with Build Engine experience, for an exciting new 3D Realms Project. For more info, please email freds@3drealms.com"
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TMM
Trusted User
Posts: 55
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Post by TMM on Mar 27, 2015 6:42:54 GMT -5
Interesting!
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Mxrtxn
Ninja Master
Posts: 344
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Post by Mxrtxn on Mar 31, 2015 22:20:49 GMT -5
So... did you send him an email Rob?
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Post by Robman on Mar 31, 2015 22:38:10 GMT -5
So... did you send him an email Rob? Nah, I'm no professional They could likely use your voxel/art skillz though!
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Mxrtxn
Ninja Master
Posts: 344
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Post by Mxrtxn on Mar 31, 2015 22:51:18 GMT -5
So... did you send him an email Rob? Nah, I'm no professional They could likely use your voxel/art skillz though! You think? don´t know if I am good enough... besides voxels takes time, particular if your making them voxel by voxel instead of using long images with all the layers of the voxel so to speak. There was a thread in a doom forum about it, perhaps I should make one for this forum.
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Post by Robman on Apr 1, 2015 0:29:42 GMT -5
Make a thread in the Build Help forum named "How to make voxel sprites" or something.. I wouldn't mind knowing the software and steps used to make them.
If you included some screenshots also, I could make a page about it for the site if you wanted.
Also, can you provide a link for the latest Voxel pack of yours? .. I'll download it and put it on the downloads page.
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Post by Robman on Apr 2, 2015 16:37:15 GMT -5
Completely unrelated to the above mentioned REAL new BUILD game announcement was this year's 3drealms April Fools joke, Bombshell Forever.
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Mxrtxn
Ninja Master
Posts: 344
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Post by Mxrtxn on Apr 3, 2015 9:00:05 GMT -5
Make a thread in the Build Help forum named "How to make voxel sprites" or something.. I wouldn't mind knowing the software and steps used to make them. I think you mean pixel by pixel If you included some screenshots also, I could make a page about it for the site if you wanted. Also, can you provide a link for the latest Voxel pack of yours? .. I'll download it and put it on the downloads page. I will create a thread about voxels eventually. About the link of the latest voxel pack. You can use the one in the voxel pack thread, first page. When I update I just edit the link of the first page of the thread...
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Post by Robman on Apr 3, 2015 14:58:55 GMT -5
Ok, sounds good. Voxel by voxel was correct, meso stupid.
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Maren
Grasshopper
Posts: 75
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Post by Maren on May 8, 2015 19:30:15 GMT -5
Hmmm, very interesting. With all the crowd funding craze going on right now, I've seen stuff I once deemed extremely unlikely to succeed, actually become quite profitable.
One thing I'd love to see in a new build game, if they were to use SW's engine as starting point, is an improvement on the rendering code so that the FPS won't drop when you're walking over movable structures.
Blood actually gets that one right.
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