micmea668
New Member
Who want's some Wang?
Posts: 11
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Post by micmea668 on Jun 18, 2015 9:37:37 GMT -5
Hey guys! I have no problem setting up Build with SWP or the GOG.com version of SW. I can even set the DosBox version of build included with the Steam version up with no problems. This is an issue with the version of Build that launches with Shadow Warrior Classic Redux on Steam when you right click the game and select "Level Editor". This looks like a very nice version of Build (especially on my two 27" monitors) and wanted to give it a try. However, no matter where I place the tiles000.art files in the game folder, I cannot get this version of the "level editor" to find the textures. I just get the tiles from Ken's Labyrinth. Does anyone know where you put the game assets extracted with KEXTRACT when using this version of Build? If not, no worries. I'll go back to SWP. EDIT: The location of this version of the edit appears to be the following directory: C:\Program Files (x86)\Steam\steamapps\common\Shadow Warrior Classic\bin\build.exe Running this file directly instead of through the Steam client gives me the following error: Wat do?
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Post by Robman on Jun 18, 2015 18:35:45 GMT -5
I haven't used that one but I looked into it for you. I got it working by copying the tables.dat file, palette.dat and then all the art files into the same folder with the build.exe file you're trying to use.
It appeared to work fine and loaded into 3dmode. Simply placing the sw.grp file into the folder wasn't working for some reason.
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micmea668
New Member
Who want's some Wang?
Posts: 11
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Post by micmea668 on Jun 19, 2015 2:47:33 GMT -5
Awesome! That worked!
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